independent computer programming 🐘 mccormick.cx/@chris 👾 sfxr.me 🎵 dopeloop.ai/melody ⚔️ rogule.com 💻 slingcode.net 🏴‍☠️ bugout.network

Joined January 2010
🐛 yesterday i got the all important 404 and 500 error pages working for jsfxr pro. today i will warm the mail server to get ready for the launch emails. 220 people have signed up on the launch list at pro.sfxr.me.
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yesterday in jsfxr pro dev: ✔️ added more end-to-end tests 🪲 fixed a bug 🤓 made the sfx rendering engine deterministic previously the renderer used Math.random() so fx that used a noise wave were slightly different each time. fixed it with @davidbau's wonderful seedrandom.js
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today i did yet more work on the jsfxr pro end-to-end tests. i also warmed up the email server with a help of a few friends and delivery was 100% successful so that bodes well for the launch email. \o/ here's what the latest iteration of the app looks (and sounds) like.
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quick update on jsfxr pro. i spent the whole week working on tests again and fixing the bugs i found with those tests.
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i wrote a haiku about the jsfxr pro end-to-end tests i worked on today the tests only pass with a one second delay chair thrown out window 🪑 🪟
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epic day of jsfxr pro dev! ☑️ finished end-to-end tests for subs & sync 🧑‍💼accounts page config for mail preferences 👋 unsubscribe link now works for registered users 😤 9 commits pushed to github #clojure #gameaudio #indiedev
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the Jsfxr Pro code is done!!! now i just have deployment and admin tasks. 🚀 looks like next week is on for launch. \o/ pro.sfxr.me #gameaudio #Clojure #indiehackers
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today in jsfxr pro dev: 🤖 deployed the app to prod 🧑‍💼 stripe admin things wednesday i'm going to start emailing beta testers dm if you'd like to help test
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🐛 got a nice list of Jsfxr Pro bugs from @ritchiey's testing (thanks!) and spent the day fixing one of them and updating the Sitefox error handling architecture. 📨 now every traceback goes to logs/error.log and gets emailed to me too. \o/ #webdevelopment #clojure
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last week in jsfxr pro development I fixed a bunch of bugs from beta teters, and set up logfile analytics (completely private with no data sent off server or 3rd party scripts). today i am soft-launching the site to email list subscribers with a discount. \o/
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"skylab control" is up! song #6 of my procedurally-generated hand-crafted lo-fi beats series. open.spotify.com/track/5VVt8… (also on YouTube, Bandcamp, Apple Music, etc.)
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Made a sfxr editor plugin for #GodotEngine 😜 github.com/timothyqiu/gdfxr
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we pulled the 🎄 tree out and these little 3d printed guys were hiding in there from last year
Thanks to @[email protected] and the fantastic built-in migration tool, I managed to move my Mastodon server under my usual domain name. \o/
testing my new mastodon server
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song #5 of my procedurally-generated hand-crafted lo-fi beats series is up! "kepler hermitage" open.spotify.com/track/38PB4… (also on Bandcamp, Apple Music, etc.)
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thanks so much to @Spudonkey for the incredible header art for my droid mechanic procedural beats project. you can find more of his work on twitter @Spudonkey and by searching for "gareth davies art" to find his artstation etc.
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song #4 of my procedurally-generated hand-crafted lo-fi beats series is up! open.spotify.com/track/0rrpf… (you can also find these on Bandcamp, Apple Music, Amazon, etc. just search for "droid mechanic")
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